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Tuesday, March 6, 2012

Debates


Easy there, fan. ;) Good job bitch, insult in the first sentence. If you read what I say, you'll see that I didn't say -WoW- would go free to play. I said they were going to a free to play model soon, because they have talked about it themselves. League of Legends and other similar games have been eating up market share at a surprising rate.. I don't think anyone expected them to become so popular, but with the economy so weak, people want something free to play when they're tired of or can't afford their current pay to play. All this information is available within less than 2 seconds on google, for reference. I'm not going to link facts, I'm just going to call you lazy for not checking google. They are playing it close to the vest but have hinted to and pointed to a new title on the horizon to fill the free to play niche, likely so they can try their hand at micro-transactions on a larger scale and see how the profit margin works out.

No one I know is very Chicken Little. Most of us are in our thirties and forties, Nobody cares how old you are. and not inclined to excitement about anything other than our retirement funds taking a sudden jump upwards or our children saying "Don't worry Mom, I can pay for that myself". ;) one more emoticon. just ONE MORE. The simple fact is, the changes they made in the game did not appeal to a lot of the long term players. A few whiny scrubs are not a lot of long term players. It's not "I've been playing the game too long" for most of us (because all of us are still gaming, just not on WoW), it's that the game was no longer the game it was. Change is bad! D: ... Dumbarse Not enough things added plus the gear gap jump, changes in healing, etc. It was basically one thing after another that annoyed people until they just stopped caring. Some of those people will come back, some are gone for good, but the fact is, it's not typical player ebb. Yes it is, there was this same damn discussion before Cata. Blizz can't please everyone. It's a lot more than that and the company realizes that.

Everything changes, and it's not to say they're in dire straits. But anyone with a modicum of business sense and experience working for large-scale companies realizes that firing 600 people at a gaming company is not small potatoes, Economy in crisis for everyone, but nope only blizz firing people is significant. and it is indicative of more than 'redundancies' that should have gotten dealt with at the time of the original merger, not a year and change later. 2 million lost subscribers Where'd you pull that number from?  is not insignificant even for a cash cow like WoW, and they are being wise and cutting back in areas they can afford to cut back (mostly customer service, since they are automating a lot of the process).

I doubt very much canceling Blizzcon had nothing to do with finances or lack of things to talk about Your doubts are not facts. (Other than the fact that Project Titan seems to be in the crapper or far behind schedule, which they probably would like to avoid discussing). http://wow.joystiq.com/2012/03/02/blizzard-layoffs-could-mean-many-things/#continued Conspiracy media is FACTS. You can look here for more good discourse on the financials and what they imply. Cutting a huge thing like Blizzcon and firing those employees.. those things are -always- going to be about money, and this is no exception. They need to keep the stockholders happy, and with customer loss, they need to bring the money gain back up to keep pushing out good titles and picking up new players.

I know that wow fans like to believe nothing is ever wrong, Insult MORE! that's a great way to debate. but the fact is, this is still a business, and when huge changes like this happen, they actually -are- bottom line always about cash. No one is claiming it's the end of WoW, quite the contrary. But is Blizzard feeling the pinch? Definitely, and these things are a response to it. 
 
Righto, this chick is now a moron in my book. Good job Kayana, good job.

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